Iterative Empirical Game Solving via Single Policy Best Response
Max O. Smith,
Thomas Anthony,
Michael P. Wellman
ICLR, 2021. (Spotlight)
[paper]
[slides]
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Learning to Play Against Any Mixture of Opponents
Max O. Smith,
Thomas Anthony,
Yongzhao Wang,
Michael P. Wellman
ArXiv.
[paper]
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No Press Diplomacy: Modeling Multi-Agent Gameplay
Philip Paquette,
Yuchen Lu,
Steven Bocco,
Max O. Smith,
Satya Ortiz-Gagne,
Jonathan K. Kummerfeld,
Satinder Singh,
Joelle Pineau,
Aaron Courville.
NeurIPS, 2019.
[paper] [poster]
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Speaker Naming in Movies
Mahmoud Azab,
Mingzhe Wang,
Max O. Smith,
Moriyuki Kojima,
Jia Deng, and
Rada Mihalcea.
NAACL, 2018.
[paper]
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Long Term Effects of Pair Programming
Max O. Smith,
Andrew Giugliano, and
Andrew DeOrio.
IEEE Transactions on Education, 2017.
[paper] [slides]
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A Unified Framework for Automatic Wound Segmentation and Analysis with Deep Convolutional Neural Networks
Changhan Wang,
Xinchen Yan,
Max O. Smith,
Kanika Kochhar,
Marcie Rubin,
Stephen M. Warren,
James Wrobel, and
Honglak Lee.
IEEE Engineering in Medicine and Biology (EMBC), 2015.
[paper]
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